![cold waters south china sea cold waters south china sea](https://i.imgur.com/GAQoxWS.png)
Oil rigs no longer count as nearby vessels when trying to leave combatĪdded a range readout when setting sub heading to assist with range measurements on the tactical mapįixed a bug where tubes reloaded in port would not be loaded upon entering combat
![cold waters south china sea cold waters south china sea](https://moderndiplomacy.eu/wp-content/uploads/2021/10/scs.jpg)
When you run the game the version number should read version 1.14.Īdjusted VLS default loadout to 8 TLAM and 4 TASM on LA flt 2 and 3
Cold waters south china sea update#
Right click the Cold Waters in Steam library, go to properties and you should have new "BETAS" tab added, then use the pulldown to select the beta you would like to opt into -leave the early access code empty- and the new update should download. South China Sea Open Beta Now Available V1.14 Land Strike missions correctly show "near deployment zone" message in briefing Orders now correctly count TLAM missiles in VLS for Land Strike missions Increased campaign point reward for insertion missions Increased time to complete Insertion missions New campaign "campaign003" created for South China SeaĪdded campaign difficulty explanation to campaign descriptionsĪdded new variables to campaign_map_data.txt to enable swapping of command names for various theatres:Īdded support for insertion missions on oil rigs Player sub active sonar no longer pings if sinkingĮnemy vessels no longer counter fire with both torpedoes and missiles (just one at a time)įlooding no longer resumes in a compartment once it has been cleared of water, unless damaged againįiring TLAMs in non-land strike missions no longer displays land strike status messagesįixed a bug where RESUPPLY_CONVOY_1 could erroneously be calledįixed an icon display issue where a port invaded by a landing force did not update colour Torpedoes launched from surface ships should run deeper to avoid hitting the launching ship New terrain shader and textures for better visuals and performanceįixed an offset bug with Scenery object spawn locationsįixed a bug where terrain tiles could be missingĪdded glow maps for urban area lighting to be enabled at nightįixed text overlap for VLS stores in rearm panel Helo and aircraft now support 0 sonobuoys and 0 depth bombsĬIWS particle now specified in ship txt file: Anti-MissileGunParticle=ships/particles/tracers_burst PersicopeDpethinFeet variable now applied to the auto dropping of masts
![cold waters south china sea cold waters south china sea](https://i.ytimg.com/vi/qT_Bs86Ni-I/maxresdefault.jpg)
When you run the game the version number should read version 1.13.