![skyrim nexus follower mods skyrim nexus follower mods](https://staticdelivery.nexusmods.com/images/110/2762305-1403172008.jpg)
fixed followers being naked after dismissal and any other occasion.this needs to be varified, as it was a pain in the ass implementing it, and I'm unsure if it works for every occasion, specifically for followers that not have been recruited via the vanilla system added missing followers from DLC's to the list of aliases, so now every single follower is covered 100% fixed not being able to redress followers recruited via the "recruit anyone as follower" dialogue function teaching a spell to a follower is now skill level dependend.if the followers skill level in the particular school of magic then the required minimum for the spell you want to teach, the spell can't be tought changed dialogue response when owing money to followers to something more appropriate aka they respond more angry which follower to command is now dependend on how long you press the command hotkey fixed all hotkeys potentially acting wonky sometimes fixed wait hotkey not working all the time fixed hotkey trade acting sometimes wonky on first follower fixed hotkeys not working for non-vanilla followers.this will also fix non working hotkeys for INPC followers and any custom using the vanilla follower framework fixed anchor MCM option for fourth and fifth follower widget not working correctly fixed typos inside AS scripts to create wrong display of status improved the appearance of all widgets e new screenshots, they all have a customized icon theme similar to old RPG's like AD&D fixed widget still showing last follower when all followers are dismissed fixed occasional bug when dismissing a follower, it wasn't counting as dimsissed added new dialogue option to make followers stay passive when player moves stealthy followers will now hide their torches when sneaking with player if you tell them via dialogue fixed combat style of third follower greyed out when second follower alias wasn't filled
![skyrim nexus follower mods skyrim nexus follower mods](https://i.imgur.com/Ld1s9x7.png)
divided the MCM and Widget quest scripts, this should have an overall positive effect on various issues people reported, primarly related to widgets and the MCM.this should also fix combat styles/Classes not correctly baking into save, as well as other values that need to be transported via maintenance code.unfortunately this brings another issue.you need to start from a new game or the widgets will go all crazy!!!
#SKYRIM NEXUS FOLLOWER MODS MOD#
added compatibility scripts for Kryptopyrs Traps are Dangerous Mod fixed light foot spell not applied correctly because you could not add perks to actors.instead I "hacked" the relevant trap scripts to check for a custom spell, so that pressure plates won't get activated.if you ask why? simple! I had the choice to either add the perk to all followers in CK, and thus effectively excluding any custom follower, OR had the choice to do it the way I wanted it.so I choose the latter fixed issue related to outfit script producing none inventory errors added whistle command to all hotkey functions, toggleable in MCM.this respectively means you can now enable your character to give orders by whistling added missing notification for draw weapon function changed position of hotkey reset in MCM hidding torches during stealth actions will now also check for lanterns from SI followers inventory/carry weight will be displayed in trade menu now follower stats menu will now also show maximum carry weight removed celtic_, forgot about that, wasn't supposed to pack this, data is inside SkyUI anyways follower stat menu will now show health, stamina, magicka and their respective regeneration rates in numbers instead of % forwarded USKP change to companionhousekeepinscript to prevent error log on vilkas sword quest
![skyrim nexus follower mods skyrim nexus follower mods](https://i.pinimg.com/736x/db/ab/66/dbab66d6276cf8d37607710d571041de--follower-tes.jpg)
fixed none error log related to weight change when outfit check is applied all follower widgets will round up inventory weight to one digit behind the comma now, for display convenience fixed follower sneaking and moving to the player when in relax mode and the player is sneaking fixed error log problems when using diverse commands on aliasarray instead of actorref fixed doubling follower notifications in the upper left corner fixed problems with widget anchors and combat styles/classes not working.unfortunately this means localizators have to translate the strings inside the script again.I'm sorry fixed various error log problems related to none entries